Trade-Skills (Bower / Fletcher):
This skill will enable one to create bows and arrows from materials purchased, as well as from nature's resources.
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Modification-point cost: 7
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Your DEXTERITY will be the % chance to successfully create a bow or an arrow of specific design. Example: If
you have a 30 Dexterity, you will have a starting 30% chance to succeed at Bower/Fletcher.
For each successful bow or arrow you make, the % chance to make another of exactly the same design will increase by +1. Keep a list of each type of bow you make. Keep a list of each type of arrow you make.
Example:
If you have a 30 Dexterity, and successfully make a recurve bow, you will gain +1 added to your current 30% chance
the next time you attempt to make another recurve bow (you would then have a 31% chance). If you make another
successfully, your skill would increase from 31% chance to 32%.
Maximum success chance: 97%
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MASTER FLETCH
Once you reach the "Maximum success chance" (97%), you can then Master Fletch the same item in an attempt to "Master Fletch" it. This must be done during the creating process of the bow or arrow. Once a bow or arrow is
finished, it cannot be Master Fletched.
Master Fletching an item is a way to double the potential value of a bow or arrow, you are about to make. This will not turn a pine-wood bow into a higher wood-quality bow, but it will double the value and the poundage of the bow (one time only).
Example: If you successfully Master Fletch a pine-wood bow, its value and poundage will double (it will yet remain a pine-wood bow). If you fail to Master Fletch a bow or arrow, it will be ruined.
You will start out with a 25% chance to Master Fletch a bow or arrow. For each successful bow or arrow you Master Fletch, the % chance to Master Fletch will increase by +1. If you have a 25% chance to Master Fletch a longbow, and successfully do so, you will gain +1 added to your current 25% chance to Master Fletch a long bow the next time you attempt it (you would then have a 26% chance). If you then Master Fletch another long bow successfully, your Master Fletch skill would, again, increase from 26% to 27% chance.
Once you reach a 97% chance to Master Fletch, you will have obtained full 1st Mastery. You will then start over
with a 25% chance to 2nd Master Fletch a bow or arrow. If successful, you will again gain +1 to your 2nd Master
Fletch skill to make a 2nd Master Fletched bow or arrow. When you reach 97% chance to 2nd Master Fletch, you can
then begin working on your 3rd Mastery, starting out at 25%, in which you can attempt to 3rd Master Fletch a bow or
arrow. You can continue to increase your Mastery levels as high as you like (there is no limit to Master Fletch).
Remember, each time you successfully Master Fletch a bow or arrow, its quality will increase, which can create quite
a valuable item.
Maximum success chance: 97% will be the best chance to Master Fletch a bow or arrow within all Mastery levels.